Configuration
Trigger: pre-game or in-game: The
game defect can trigger from how the game is configured either from how the
player has changed the settings, or how the configuration of one piece of
hardware/software battles against another hardware/software.
Start-up
Trigger: happens in the game start: This
defect can happen while the game is being loaded up, mainly due to the amount
of information being loaded or a combat in loading up old information from a
previous save file.
Exception
Trigger: can start in all regions: This
trigger happens when something exceptional happens that the software cannot
distinguish and so causes a stop error to appear rendering the software at hand
completely useless.
Stress
Trigger: happens in-game: This
is a trigger that happens when the hardware or software at hand is put into a
stressful situation, this will strain the machine or game by presenting a task
that cannot be complete.
Normal
Trigger: in-game: These
triggers are very mild and will appear in game but won’t stop the player from
continuing their play-through of the game, these triggers can be caused from
all kinds of things mainly from how the player has played the game.
Restart
Trigger: game start, in-game, post-game: A
restart trigger is when the game or machine has to display a restart error
message due to some sort of update or error that has appeared.
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