Pre-Game: The pre-game stage is where the player is making configurations to the game before starting it up and is usually a PC orientated stage. This involves checking the resolution, it can run with your specs etc.
It can also be argued the menu for the game is pre-game to an extent since the game is actually started allowing the player to do an in real task with no loss of game time. The options menu within the start menu can also be argued as being pre-game since you are altering the in game controls before anything has started.
Game start: Game start usually applies to when the game is being loaded and started up, you will usually see the company logos flash up to show who developed, published and was involved in the development of the game. Although this can clash with pre-game as in my opinion this can also be seen as pre-game since there is no actual gameplay.
In-Game: In-game is when the player is playing through the game, this involves cut-scenes, gameplay and anything that is rendered for the player to control and watch.
Post-Game: Post-Game is usually where the game will end, this can involve final cut-scenes, end credits, death scenes etc. This is usually where the player finishes there game, this can also involve ending it manually through the menu options.
Game Play Part
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Region
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1. Main operating system window
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Pre-game
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2. Configure pre-game options
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Pre-game
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3. System home screen
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Pre-game
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4. Game being played
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In game
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5. Quitting
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Post game
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6. Cut scene
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In game, game start, post game
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7. Main menu
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Game start, pre-game
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8. Reloading
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Game start, in game
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9. Credits
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Post game
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10. End of Game
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Post game
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11. Development team name & logo
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Game start, in-game, post game
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12. Save Level Progress
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Post game, in-game
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13. Loading screen
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Game start, in-game
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14. In Game options
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In game
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15. Download maps
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In game
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16. Menu screen options
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Game start
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